Bomblox Devblog #1

By Ryan Szemplinski 01/21/2015

So we are currently working on Bomblox at the moment. We are using the Gamemaker engine which is an extremely nice engine for both beginners and professionals (I don't fancy myself a professional). It is simple and it is something you can grasp early on and build fast protoypes with. So the current functionality that we have with the game is movement, different bomb types, a very simple world generator, and dynamic and static blocks. It is coming together a lot better than previous projects which boosts my confidence about this game actually being completed at some point. I look forward to what this game will become at the end of it's development.

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